Phantasm - intro 1

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Submitted by: musashi9
Date: 2009-12-03 00:47
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FileDownload: Phantasm - intro 1
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2009-12-03 22:46
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1. Phantasm writes

this one was my first gba intro and is a bit of a nod to a famous crystal cracktro on the amiga. It didnt start out that way though it was more of a simple 3d cube demo and then I realised if I used tile mode and rendered the cube to a different set of 4 tiles using a ring buffer and animated the tiles I could achieve a whole screen full of cubes each with a different rotation and using not very much processor time.
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2009-12-17 13:22

2. tal/s!p writes

Amazing GBA cracktro!!!
Great job Phantasm :)
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2013-08-29 14:08
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3. boot writes

Thanks you very much for it ! I'm very enjoyed to read your code to learn some optimisations and tricks. Thanks a lot !
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