Ikari & Talent - Wicked

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Category: FlashtrosC64
Author: TStorm
Submitted by: TStorm
Date: 2012-01-26 03:40
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2012-01-26 06:40

1. scheisslogin writes

yeah, c64 tros. good work guys!
2012-01-26 07:51

2. pmc writes

Nice logo swinger. And as regards the tune, well - it's a great one. The SID is the daddy of all chiptunes after all. :)

Great work on this C64 cracktro conversion. More please.:)
2012-01-26 09:13

3. mr.spiv writes

Cool. C64 Powa!
2012-01-26 10:19

4. TStorm writes

In case anyone's wondering - what you hear is realtime emulated SID in flash. Made possible by the guys who wrote TinySID and Adobe Alchemy. I got inspired by the post UnitZeroOne published couple of years ago on his blog, achieving the same thing. Unfortunately, he never did release the sources, so I had to learn things the hard way. Anyways, I managed to write the flash<->C (Alchemy) wrapper for this project and compile the linux version of TinySID into the flash. Not the most accurate SID emulation, I know, but at least it provides the 'bleeps'. :)
2012-01-26 11:38

5. WayneK writes

Lovely stuff, classic logoswing + sprite 'sparkles' on upper logo. Good choice also, since more than 1 of the Ikari+Talent guys later found their way to the Amiga scene - Hi Bod! :)
2012-01-26 12:09

6. proton writes

Wikid! Was about time to open a c64 section:-) Almighty SID tune by JCH.
Cant count stuff I had bitd from I+T. They were the masters of the first release! GLORY DAZE!
Didn`t Fletsh also switsh to AMIGA around 91?
2012-01-26 12:10

7. proton writes

oh and dont forget the TStorm for the SID replayer! BIG UPS bruv!
Sure its not accurate but more than enuff for a flashtro.
2012-01-26 19:10

8. plagueis writes

Hell Yeah! And I didn't think Flashtro could get any better?!
2012-01-27 02:42

9. janer 1 writes

hahaha...now this is a surprise!!!!... dont hesitate to bring them ESI , HTL and ATC stuff ..as there are most of the BEST tunes ever on a cracktro :)
2012-01-27 15:36

10. Yooz writes

Thx for that great idea. Keep on rockin flashtro with C64 Cracktros.
2012-01-28 05:00

11. stu writes

COOL! looking forward to more c64 intros, what i didn't like from docsynders page is that he changed the scroll texts. Hopefully you will keep them original as with the Amiga flashtros! Keep it up !
2012-01-28 13:27

12. axis/cascade writes

not the bes co-op intro but really nice to see now also c64 intros , too. keep on!

nice music in this intro!
2012-01-29 11:17

13. Doc/AtlantiS writes

Just GREAT! I love those C64 Intros!
2012-01-29 12:31

14. Enzymer writes

TStorm: you're an angel :) Love this one and C64 intros on Flashtro is a brilliant idea :)

To be honest, i prefer C64 cracktros over most Amiga ones. Especially because i'm mostly known for my Amiga work, but the style and effort in many C64 cracktros are just fantastic, were Amiga cracktros were far from that polished. There are too many ugly ones on Amiga, compared with C64. Just my point of view ;)

More please!
2012-02-17 22:36

15. Annatar writes

This has got to be Jens Christian Huus's finest hour. And that is one of the best intros Excell ever made.
2012-02-18 00:45

16. Annatar writes

Terminal Storm:
In case anyone's wondering - what you hear is realtime emulated SID in flash. Made possible by the guys who wrote TinySID and Adobe Alchemy.

...Which in turn inspired me to get it working on Solaris:

> file tinysid
tinysid: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped

Compiled with Sun Studio 12.1 compilers with:
-g -xipo=2 -xO5 -xprefetch=auto -xarch=generic -xchip=generic -xtarget=generic -xlibmopt -xprofile=use:profile-data -lpthread

And it works! Jammin' to "Hollow+.SID"...
2012-02-20 09:00

17. TStorm writes

I would suggest something more cycle accurate, like i.e. (Lib)SidPlay2. TinySID is nice, small and compact, leaves small footprint and thus perfect for flash remake purposes. However, it does not play all SIDs accuratelly. Some less, some more. I had to give up on couple of intros (for now) just because of that.
2012-02-20 13:18

18. Annatar writes

Last time I tried to build LibSIDPlay2, the code was so bad that it would not compile on anything that wasn't GCC and GNU/Linux.

If I catch some time, I might give it another shot.