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stu

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well dont you think its time the REAL sceners, home of the REAL crackers, quality trader software, make a come back and showed the rest of the lamer world who is the real pioneers of the computer scene. I believe in the "scene", a place of fun, competition, and more important, above average skills on the computer platform. Its goes more than just the warez scene, it goes against the globalisation of the world, against captialism, against the new world order. Free software for everyone, its the only true democracy we have left. Are we going to let Big Brother dictate to us how we should live, are we going to let them take our rights away as free indiviuals?
If we should go to prison, is it a bad thing we are doing something that we believe in? If we dont stand up for something, we will fall for anything... so lets take the power back ! and inject some scene spirit back into this dying world!!!
 

starlight911

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I'll tell u why this doesnt/won't happen STU..

1. protections way to hard for the casual reverser, you cant pick this stuff up over night like amiga cracking basics, im not saying its beyond anyone just MORE time than most are willing to spend.

2. There would have been little or no amiga scene if everyone important that was busted (as in the case today) was handed out prison sentences, 5 years for doing something that is ultimately a hobby, 5 years from your family and friends not to mention it would destroy your social standing and for what?

Until that first DOD bust the scene was still a great place to be, they made an example of DOD and MANY people left the scene, as i mentioned above it just became too risky, most sceners were remnants of the old amiga scene, no longer 15 year old geeks but men with families to lose not just ur modem taken off you by your mum and dad.

Today the games industry is invested into by some extremely powerful people and these people DONT like losing money, pressure comes from these investors for tougher and tougher laws and they are being pushed through.

This is why the scene is gone and will stay gone.
 

hitchhikr

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Int3rpol:
hmm thought it could be easy done with a exe binder tool or not ?

On a second thought, yes. And even without any advanced exe binder (with disassembler and all), it could be easily done by creating a cracktro in the form a of a dll and injecting it directly into the iid and imports table of the executable file, the system will load it and execute it's entry point directly (via DLL_PROCESS_ATTACH), no extra code. The exe won't run if the dll is removed. Also this should be pretty safe regarding AVs.

Such tools already exist (IIDking comes to mind but there's probably some more clever ones).

Giving the choice to see the intro would be the best. By modifying the exe so it runs in a console you can print a simple message/choice which won't break any compatibilities (if you're afraid of that).

I have also heard about that virus detection legend and the compatibilty crab ... In fact it s neither one of all the common reasons ...

I'm not sure that anti viruses wouldn't raise an alarm if they find non standard starting code usually generated by compilers or code located in bizarre places, etc. There's ways around this but honestly it's not worth the hassle. Also i don't think that false positives would do any good to a group's reputation.
 

cris

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If i remember well, a mainly french group (Fusion pc) did that linking thingie, as it was used mostly on french titles, few ppls noticed.
Don't ask me on wich title or when it has been done as i have bad mem. but i remember u couldnt remove the intro or the game wouldnt launch :)
 

starlight911

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Actually LOTS of groups did it at the begining.. razor, legend etc.. again, when the transition took from amiga to pc lots of games were still (pc) floppy based so even though they were being installed to the HD groups were still using their old ways of INTRO - GAME, it was basically the introduction of windows 95 when games were specifically being designed to run not in dos mode anymore, with an extender for the better games, but directly from win95 and ONLY from win95, i think this large movement to a more 3d environment such as directx + the fact that people were probably not appreciating intros that much anymore left a huge insentive gap for anyone wanting to make intros, i mean who would want to spend the time learning something that was a) considered lame by old school DOS CODERS and b) something that had a large learning curve to start with, especially if you hadnt dealt with 3d concepts before, i know some had, but im pretty sure a lot less than would like you to beleive, i doubt all those 3d routines were coded over and over again on the amiga, more likely it was (as in most scenes) a few clever chaps doing the coding and LOTS sharing that code.
 

stu

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starlight911 - and for the record, kill a captialist for mommie, because it all comes down to money, and more laws to control us and become slaves to the bankers. (oh I mean "investors")..

So even thou I cant crack, my spirit is still a Pirate With Attutide!
 

newton

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Can someone expalin to me why cracking is even going on on the pc?
If there is no intros so the crews can gain a reputation, no money because you can get everything on bittorrent and it apparently is even more dangerous than in the Amiga days in terms of getting busted.

it doesn't sound like an attractive proposition.


@starlight911: i am pretty certain that most coders on amiga wrote their own routines, even if it was the same vectors everybody else did. It was considered very lame to just use someone elses code.
 

hitchhikr

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Maybe for the challenging protections ?
 

cris

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newton: don't forget some grps sell leeches, sell audio or video files and so on...
 

mara

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I have made cracktro?s for PSP.
I made a avi movie of my cracktro.
using sonys leaked "umd tools" toolkit (look for the "umd stream composor part in the package) i converted the .avi to .pmf
now the output of my 12 sec cracktro in avi format was a small (900kb) .pmf file, ideal to replace the original .pmf intro mostly found in PSP game iso?s.

this is the only way i found to inject a custom sumthing in a game.

here is a cracktro i made for a psp group: http://www.megaupload.com/?d=N9MMBAFM

and here is a player to play the file on your PSP(stand alone): http://forums.maxconsole.net/showthread.php?t=20799

This post was edited by mara (2007-08-18 14:16, 9 years ago)
 

hitchhikr

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I'm only interested in executable files (with code etc.).
 

mara

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^^^ never seen any real coded cracktro for psp :S
 

hitchhikr

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That's why it must be done.
 

newton

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@cris: i could understand if it was done for money, but i can go on piratebay etc. and get everything for free.. why would i buy it?

and as for the challenging protections.... perhaps, if it was one or two games, just to see if it could be done, but its every game...

but im old and jaded now, perhaps if i was younger it would seem more appealing :)
 

cris

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[p]newt: well the point in paying for a leech is the speed i guess, coz p2p is quite slow (for all i saw tho) and for example, if u sell games or whatever in some lost countries, not everybody have fast line in asia or south america or africa nor the knowledge how to get stuff so u go to the market w/ ur copied cds nobody have yet and u get the customers (u can imagine what happen if u're the only one there w/ spiderman 9 or terminator 28...)[/p]
[p]And about challenging protec or supplying (i think supplying is "more" interesting coz it's a different game everytime, a major title to another u can put out, thats only my personnal thought tho) but once u have defeated securom v9.100.100.28 u can rest a lil till the next version (i'm only talking about game since on appz, protects are differents).[/p]